Doom 2 + Boom (or compatible)
================================================================

Title                   : Max_Speed's Overkill

Filename                : msok.wad

Author                  : Sami Mki-Mantila (Max_Speed)

Email Address           : max55@mbnet.fi

Homepage		: http://koti.mbnet.fi/max55/

Description             : 3 detailed maps, enough ammo and too
			  many monsters. 
			  
			  Updated versions of my old wads. 
			  
			  You have been sent to investigate 
			  mountain area. There is old abandoned
			  army base, which has been closed for 
			  14 years. Lately people have reported
			  hearing odd sounds and seeing blue 
			  lights appering out of the mountain.
			  UAC scans also indicates possible long
			  range teleporting devices has been
			  activated in the base.

Additional Credits to   : id Software, 
			  Doom players                 

================================================================

* Play Information *
			 
Sourceport		: Boom, PRBoom, Doomlegacy, Zdoom
Level			: map01-map03
Single Player           : Yes 
Cooperative             : Yes (starts only)
Deathmatch              : Yes (starts only)
Difficulty Settings     : Yes (affects health and ammo)
New Sounds              : No
New Graphics            : No
New Music               : No

* Construction *

Base                    : My old wads.

Editor used             : Windeu 5.24, DETH, Zennode 1.0.3

Known Bugs              : Levels weren't Zdoom compatible at 
			  first and so i had to make few 
			  compromises because of zdoom 
			  compability, skull keys in first level,
			  nukage doesn't allways hurt in
			  third level...

			  Also Legacy doesn't render all walls
		 	  translucent (ones which scrolls 
			  horisontally).

Build Time              : a lot...

* Copyright / Permissions *

You may distribute this .wad freely, provided you include 
this .txt file. You may not edit this .wad.

