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Advanced engine needed  : (Boom-compatible)
Primary purpose         : Single Player
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Title                   : Blueberry Blaze Cake
Filename                : BlueberryBC.wad
Release date            : January 16th 2022
Author                  : Alexander Schuetzner aka "Killerratte"
Email Address           : [redacted]
Other Files By Author   : HAM.wad (2013) / Akoopasoup (2020) / Toughnut.wad (2021) / Baloney.wad (2021) / BigDill (2021)
Misc. Author Info       : I picked up Doom mapping for fun and because I have nothing better to do. Nobody really cares.

Description             : A medium-sized map with a mix of techbase and strange blue landscapes. I'm not very creative when it comes to map descriptions.


Trivia             	: First time I'm mapping for Boom-compatibility. The music sounds more repetitive in Fluidsynth (default Boom soundfont), because certain instruments are missing for whatever reason.


Additional Credits to   : JD Herrera for fixing the MIDI file.
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* What is included *

New levels              : One level (about 15-20 minutes of playtime)
Sounds                  : None
Music                   : Matt Furniss - Escape from the Planet of the Robot Monsters (Atari ST) | Previously broken Midi fixed by JD Herrera (sound volume & speed)
Graphics                : Additional textures from "Dusk's Texture Pack" (dtexpak.wad, 2012), sky texture by FuzzballFox (SkyTexturesPack.wad, 2014).
Dehacked/BEX Patch      : Only the mapname was changed
Demos                   : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for Single Player
Cooperative 2-4 Player  : Player starts added, but not tested.
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 month
Editor(s) used          : Ultimate Doom Builder, Slade3
Known Bugs              : Possible texture problem with DBGREY (support beam) not displaying correctly in PRBoom+. It worked fine on a different computer, however. The orange lava floor in one of the secrets only animates in ZDoom.
May Not Run With        : It is Boom compatible and should work with all modern ports.
Tested With             : prBoom+, Zandronum 3.0, GZDoom