Please put this in the Combos Directory, replacing dt-nme2.* Thank You. =========================================================================== Title : Don's Enemy Pack Updated Edition Filename : DT-NME2.ZIP Date Finished : Mid January 2000 Developer : Don "too many source ports" Tello Email Address : cwhittle@isn.net www.isn.net/~gwhittle Other Releases : Yes Misc. Developer Info : Description : **Now works with ZDOOM** Fixed some reported bugs.. -Revenant respawn bug fixed- -Revenants are grey now, much better looking- -Minor adjustment of some hit points- -Guardian Demon fireballs have rocket death- -SS Guys have shotgun attack- (because I needed their attack frames elsewhere.. they still drop clips..) Advanced Description: (What is what...): WAS IS (hit-points are not changed) Pistol trooper Grey Strife Guy Shotgun trooper Brown Strife Guy Chaingun guy Strife Guy Nazi guy Red Strife Guy, Fires shotgun. Imp Flying red Heretic gargoyle. Cacodemon Flying Black Hexen gargoyle. Lost soul Hexen Spirit/Ghost. Pain Elemental Heretic Spirit Summoner. Hell Knight Heretic Mummy/Zombie. Revenant Strife Guy w/robot suit. Arachnotron Big spider from Blood. Baron of Hell Heretic Weredragon. BOSSES Cyberdemon Big Green thing from Hexen. SpiderMind Huge Black thing that resembles an Alien queen GUYS I DIDN'T REPLACE: -Arch-vile -Demon/spectre -Mancubus -Romero Head Additional Credits to : id Software Raven Software Rogue Software Monolith Software Steven Rhodes -for skin wads Blue Max -for skin wads Gokuma -for skin wads =========================================================================== * Play Information * Required Game : DoomII only. Required Engine : Zdoom v1.22 Legacy v1.28 GLLegacy v1.29 (software mode) Boom v2.02 MBF v2.0? Others that I may be forgetting.. New Sprites : Uh... maybe New Patch : No dehacked patch? You gotta be shittin me! New Sounds : Yes (a lot!) Included Files : DT-NME2.WAD DT-NME2.DEH Use : Just use a launcher, since I'm sure most of you are using Win32.. otherwise: EXE -deh dt-nme2.deh -file dt-nme2.wad -fast * Construction * Base : Graphics from games, wads, and edited by hand. Build Time : This version was done in a few minutes. Editor(s) used : Deutex, NWT, NWTPRO, Wintex.. Known Bugs : You tell me.. May Not Run With... : Doom 1 GLLegacy (can't handle color bits/dehacked) ZdoomGL is untested * Copyright \ Permission * You know the drill... * Where to get this WAD * FTP sites. * Other Comments * I didn't realize until recently that Zdoom can't handle renaming sounds in dehacked.. that's weird, cause Boom and MBF can.. even Legacy can for God's sake.. anyway, it's probably my own fault for being a lazy prick and not giving the wad entry the proper Doom name in the first place.. ============================================================================= Don Tello, January 13 2000