Title : love 2 kill Filename : l2k.bsp Game : Quake One Author's : Jeff Kendall - Aka: rocketman Email Address : jeff@africamail.com URL : http://come.to/rocketland/ ftp : ftp://ftp.cdrom.com/pub/idgames2/levels/rocketland server : 24.131.20.143:18000 Description : A medium to large sized map supporting several styles of play. Players : 4-8 Pace O'meter : chess <---X----------> ultrav [hunt for prey] Camp O'meter : fragfest <----------X---> e4m5 [campable] A couple of very dark areas for camping, but poor map coverage from these areas. Quad HO'dometer : [WHORE] <---x----------> [avoid] [2 quads] Fun meter : [SUCK] <-----------x--> [FUN] [fun] One fun factor for this map is the conflicts that happen around the quads. One is under a shoot- through grate in the floor and it is very difficult to get the quad and get away. The other is over some lava, need I say more? Compatibility : Tested in winquake, quakeworld DM and rocketland. Items : RL - 1, GL - 1, SSG - 2, SNG - 2, LG - 2, NG - 1 RA - 1, YA - 1, GA - 1, MH - 1 Secrets : none Powerups : Invisible 1, Suit 1, Quad 2, Pent 1 Other : respawns - 9 one-way teleports - 3 Polygons / Lag VGA : 300-400, a couple of 500's Polygons / Lag 3D : 500's world, 1300's entities in a few spots Filesize : 718k Additional Credits to : The Texture Studio, Id software, Worldcraft 1.6 Beta testers including haqsau, By-Tor, Kenny Terrible Tim, Goat666, Kozmo. * Play Information * Single Player : To look around. Deathmatch 2-16 Player : Yup Difficulty Settings : No Bot Friendly : Yes New Sounds : Yes (if run in rocketland mod - see notes) New Graphics : Yes Mod : rocketland / regular deathmatch * Construction * Base : From Scratch Editor(s) used : WorldCraft 1.6 Known Bugs : none Notes : none Vis -level 4 : 139 sec Tyrlite -extra : 42 sec Build Time : more time than I should spend on this sort of stuff with a job and family. Processor/Ram : Pentium III 466/256M Copyright Notice : Feel free to run this map on your server or distribute electronically but not for profit. You may not use my textures except by request. You may not "hack" the bsp file to remove or add items. If you find a bug, email me and I will fix it. If you run a server-mod that substitutes items or add runes, that is fine as long as you don't change the map file in any way.