// Gunfire combat model chart

// Format
// <ammo type>	<body part>   <armor type> <health effect>	<range 0 - 100 >

// 9mm ammo
9mm	head	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	5
					wounded			6	20
					incapacitated		21	60
					dead			61	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	25
					wounded			26	40
					incapacitated		41	70
					dead			71	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	5
					dazed			6	60
					wounded			61	80
					incapacitated		81	90
					dead			91	100
	chest	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	5
					wounded			6	70
					incapacitated		71	85
					dead			86	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	80
					wounded			81	98
					incapacitated		99	100
					dead			0	0	
		"heavy armor"		"no effect"		1	2	
					stunned			3	40
					dazed			41	95
					wounded			96	100
					incapacitated		0	0
					dead			0	0
	abdomen	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	5
					wounded			6	70
					incapacitated		71	85
					dead			86	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	80
					wounded			81	98
					incapacitated		99	100
					dead			0	0	
		"heavy armor"		"no effect"		1	2	
					stunned			3	40
					dazed			41	95
					wounded			96	100
					incapacitated		0	0
					dead			0	0
	legs	"light armor"		"no effect"		0	0	
					stunned			1	5
					dazed			6	10
					wounded			11	75
					incapacitated		76	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	10
					dazed			11	20
					wounded			21	85
					incapacitated		86	100
					dead			0	0
		"heavy armor"		"no effect"		0	0	
					stunned			1	20
					dazed			21	30
					wounded			31	98
					incapacitated		99	100
					dead			0	0
	arms	"light armor"		"no effect"		0	0	
					stunned			1	5
					dazed			6	10
					wounded			11	85
					incapacitated		86	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	10
					dazed			11	20
					wounded			21	90
					incapacitated		91	100
					dead			0	0	
		"heavy armor"		"no effect"		0	0	
					stunned			1	20
					dazed			21	30
					wounded			31	99
					incapacitated		99	100
					dead			0	0
// 0.40 ammo
0.40	head	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	4
					wounded			5	15
					incapacitated		16	50
					dead			51	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	2
					dazed			3	15
					wounded			16	35
					incapacitated		36	60
					dead			61	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	50
					wounded			51	70
					incapacitated		71	85
					dead			86	100
	chest	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	4
					wounded			5	60
					incapacitated		61	75
					dead			76	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	70
					wounded			71	95
					incapacitated		96	100
					dead			0	0	
		"heavy armor"		"no effect"		1	2	
					stunned			3	35
					dazed			36	90
					wounded			91	100
					incapacitated		0	0
					dead			0	0
	abdomen	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	4
					wounded			5	60
					incapacitated		61	75
					dead			76	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	70
					wounded			71	95
					incapacitated		96	100
					dead			0	0	
		"heavy armor"		"no effect"		1	2	
					stunned			3	35
					dazed			36	90
					wounded			91	100
					incapacitated		0	0
					dead			0	0
	legs	"light armor"		"no effect"		0	0	
					stunned			1	3
					dazed			4	10
					wounded			11	70
					incapacitated		71	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	10
					dazed			11	20
					wounded			21	80
					incapacitated		81	100
					dead			0	0
		"heavy armor"		"no effect"		0	0	
					stunned			1	20
					dazed			21	30
					wounded			31	98
					incapacitated		99	100
					dead			0	0
	arms	"light armor"		"no effect"		0	0	
					stunned			1	5
					dazed			6	10
					wounded			11	80
					incapacitated		81	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	10
					dazed			11	20
					wounded			21	80
					incapacitated		81	100
					dead			0	0	
		"heavy armor"		"no effect"		0	0	
					stunned			1	20
					dazed			21	30
					wounded			31	98
					incapacitated		99	100
					dead			0	0

// 0.45 ammo
0.45	head	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	4
					wounded			5	15
					incapacitated		16	40
					dead			41	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	30
					incapacitated		31	60
					dead			61	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	40
					wounded			41	70
					incapacitated		71	85
					dead			86	100
	chest	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	4
					wounded			5	50
					incapacitated		51	70
					dead			71	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	4
					dazed			5	60
					wounded			61	90
					incapacitated		91	100
					dead			0	0	
		"heavy armor"		"no effect"		1	2	
					stunned			3	25
					dazed			26	85
					wounded			86	98
					incapacitated		99	100
					dead			0	0
	abdomen	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	4
					wounded			5	50
					incapacitated		51	70
					dead			71	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	4
					dazed			5	60
					wounded			61	90
					incapacitated		91	100
					dead			0	0	
		"heavy armor"		"no effect"		1	2	
					stunned			3	25
					dazed			26	85
					wounded			86	98
					incapacitated		99	100
					dead			0	0
	legs	"light armor"		"no effect"		0	0	
					stunned			1	3
					dazed			4	5
					wounded			6	65
					incapacitated		66	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	15
					wounded			16	75
					incapacitated		76	100
					dead			0	0
		"heavy armor"		"no effect"		0	0	
					stunned			1	10
					dazed			11	25
					wounded			26	95
					incapacitated		96	100
					dead			0	0
	arms	"light armor"		"no effect"		0	0	
					stunned			1	4
					dazed			5	10
					wounded			11	75
					incapacitated		76	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	15
					wounded			16	75
					incapacitated		76	100
					dead			0	0	
		"heavy armor"		"no effect"		0	0	
					stunned			1	5
					dazed			6	20
					wounded			21	95
					incapacitated		96	100
					dead			0	0
// 5.56 ammo
5.56	head	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			0	0
					wounded			1	5
					incapacitated		6	15
					dead			16	100	
		"standard armor"	"no effect"		0	0	
					stunned			0	0
					dazed			1	5
					wounded			6	10
					incapacitated		11	25
					dead			26	100	
		"heavy armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	5
					wounded			6	15
					incapacitated		16	35
					dead			36	100
	chest	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	2
					wounded			3	30
					incapacitated		31	80
					dead			81	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	10
					wounded			11	45
					incapacitated		46	85
					dead			86	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	10
					dazed			11	55
					wounded			56	95
					incapacitated		96	97
					dead			98	100
	abdomen	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	2
					wounded			3	30
					incapacitated		31	80
					dead			81	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	10
					wounded			11	45
					incapacitated		46	85
					dead			86	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	10
					dazed			11	55
					wounded			56	95
					incapacitated		96	97
					dead			98	100
	legs	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	5
					wounded			6	70
					incapacitated		71	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	65
					incapacitated		66	100
					dead			0	0
		"heavy armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	95
					incapacitated		96	100
					dead			0	0
	arms	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	5
					wounded			6	70
					incapacitated		71	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	65
					incapacitated		66	100
					dead			0	0	
		"heavy armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	95
					incapacitated		96	100
					dead			0	0
// 7.62 soviet ammo
7.62sov	head	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			0	0
					wounded			1	5
					incapacitated		6	15
					dead			16	100	
		"standard armor"	"no effect"		0	0	
					stunned			0	0
					dazed			1	5
					wounded			6	10
					incapacitated		11	25
					dead			26	100	
		"heavy armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	5
					wounded			6	15
					incapacitated		16	35
					dead			36	100
	chest	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	2
					wounded			3	30
					incapacitated		31	80
					dead			81	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	10
					wounded			11	45
					incapacitated		46	85
					dead			86	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	10
					dazed			11	55
					wounded			56	95
					incapacitated		96	97
					dead			98	100
	abdomen	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			1	2
					wounded			3	30
					incapacitated		31	80
					dead			81	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	5
					dazed			6	10
					wounded			11	45
					incapacitated		46	85
					dead			86	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	10
					dazed			11	55
					wounded			56	95
					incapacitated		96	97
					dead			98	100
	legs	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	5
					wounded			6	70
					incapacitated		71	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	65
					incapacitated		66	100
					dead			0	0
		"heavy armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	95
					incapacitated		96	100
					dead			0	0
	arms	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	5
					wounded			6	70
					incapacitated		71	100
					dead			0	0	
		"standard armor"	"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	65
					incapacitated		66	100
					dead			0	0	
		"heavy armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	10
					wounded			11	95
					incapacitated		96	100
					dead			0	0	
// shotgun ammo
shotgun	head	"light armor"		"no effect"		0	0	
					stunned			0	0
					dazed			0	0
					wounded			1	10
					incapacitated		11	20
					dead			21	100	
		"standard armor"	"no effect"		0	0	
					stunned			0	0
					dazed			1	2
					wounded			3	15
					incapacitated		16	25
					dead			26	100	
		"heavy armor"		"no effect"		1	2	
					stunned			3	15
					dazed			16	40
					wounded			41	80
					incapacitated		81	90
					dead			91	100
	chest	"light armor"		"no effect"		1	2	
					stunned			3	5
					dazed			6	9
					wounded			10	60
					incapacitated		61	80
					dead			81	100	
		"standard armor"	"no effect"		1	5	
					stunned			6	20
					dazed			21	85
					wounded			86	96
					incapacitated		97	98
					dead			99	100	
		"heavy armor"		"no effect"		1	10	
					stunned			11	25
					dazed			26	95
					wounded			96	100
					incapacitated		0	0
					dead			0	0
	abdomen	"light armor"		"no effect"		1	2	
					stunned			3	5
					dazed			6	9
					wounded			10	60
					incapacitated		61	80
					dead			81	100	
		"standard armor"	"no effect"		1	5	
					stunned			6	20
					dazed			21	85
					wounded			86	96
					incapacitated		97	98
					dead			99	100	
		"heavy armor"		"no effect"		1	10	
					stunned			11	25
					dazed			26	95
					wounded			96	100
					incapacitated		0	0
					dead			0	0
	legs	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	15
					wounded			16	75
					incapacitated		76	98
					dead			99	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	3
					dazed			4	18
					wounded			19	80
					incapacitated		81	98
					dead			99	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	10
					dazed			11	60
					wounded			61	90
					incapacitated		91	100
					dead			0	0
	arms	"light armor"		"no effect"		0	0	
					stunned			1	2
					dazed			3	15
					wounded			16	75
					incapacitated		76	98
					dead			99	100	
		"standard armor"	"no effect"		0	0	
					stunned			1	3
					dazed			4	18
					wounded			19	80
					incapacitated		81	98
					dead			99	100	
		"heavy armor"		"no effect"		0	0	
					stunned			1	10
					dazed			11	60
					wounded			61	90
					incapacitated		91	100
					dead			0	0
// Damage for non human actors
9mm		1
0.40		2
0.45		2
5.56		3
7.62sov		4
shotgun		2

// Shotgun distance chart  NOTE: distance is in cm squared.
6	// Number of distance ranges
0	10000
10001	20000
20001	30000
30001	40000
40001	50000
50001	60000