The GDI Airforce, created by Joachim Bickel (jb@bickel.vol.at)

Level Name:      Defender
Completion Time: about 10 hours
Map information: Large (62x62), winter theater.
                 Used Covert Operations "Deceit" map.
Player:          GDI
Difficulty:      Hard, I suggest building a second Construction Yard for fast
                 rebuilding of the walls.
Filename:        Defender.zip
File contents:   SCG53EA.INI, SCG53EA.BIN, Defender.txt
Hardware used:   Pentium 100Mhz, 32MB RAM
Software used:   CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer
                 CCTools v1.00, programmed by Barry Kalshoven and Michiel Prins
Tested on Command and Conquer v1.20 (English version, German CDs,
                                     English Covert Operations CD)

Story Line
----------
This is the sequel to: Airbase 22F
                       Good or Bad
                       Prevail
                       Get'em NOW!
                       It's TOO LATE!!!
Now that the traitors are captured or killed, we can go on with destroying
Nod. We've set up a fortified wall with two radar lines and a small support
base here. But Nod has also built a very well-equipped base. They are
preparing to attack us...

Mission Briefing
----------------
Nod is preparing heavy attacks. You may sell the outer radar line, but defend
the inner one at all costs. One of our agents told us that there might be a
way into the Nod base. We've lost contact then. Destroy that base and hold
the defence line. We'll drop you in a Mobile HQ in the nearby village. Get
away from there as soon as possible.

Using it
--------
You need the Covert Operations to run this one, but the demo version will
also do the job. Just copy the .ini and .bin file into the C&C directory. You
can now select this mission in the "New Missions" list.

Other Information
-----------------
Specail thanks to:
Andrew Griffin for his infos on C&C, Vladan Bato for his Mix-Manager, the
programmers of CCMAP and Base-It and all others who made levels for the rest
of us.

If you have questions, suggestions, ideas for new levels, stories etc.:
send me an e-mail (jb@bickel.vol.at).

Dismissed!
Joachim Bickel (jb@bickel.vol.at)
Bludenz, Vorarlberg, Austria
