OpenGL Editart v0.01 beta © Copyright James Ferry 2000 Instructions: This program isn't for direct image editing. You are supposed to cut and paste to an external image editor such as MS-Paint or Corel Photo-Paint if you need to. The main feature of this program is direct importing and exporting between different art files, and automatic and accurate palette conversions. Right click on the mouse to find out the functions. The keys are listed next to each function. Currently it will only export and import from 24bit images. I may put 8 bit support back in at a later date. Image sizes of imports should be in multiples of four in widht, or atleast multiples of 2 (even numbers) as I took out the non-aligned code. This may also be put back in if I add in the 8 bit support again. It is useful to save the configuration of the open filse atleast once after it is running, to save selecting the files again at a later stage. You need to have the Microsoft OpenGL Drivers (Windows 95 OSR2 and compatible) and the GLUT Drivers (included) to run this program. If there is enough demand, I will release a version containing the SGI OpenGL Drivers for users without hardware acceleration. Additional notes: GLUT v3.3 © Copyright Mark J. Kilkard 1997 GLUT for Win32 © Copyright Nate Robins 1997 http://www.dukeworld.com/oglbt