=========================================================================== Archive Maintainer : :) Update to : New Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Devoured Death Filename : DEVRDETH.wad Release date : 12 December 2025 Author : FleshRipper (Formerly ArchRevival) Email Address : [redacted] Other Files By Author : Coniferous.wad nileistic.wad plutjungle.wad lakeside.wad Description : Three visually distinctive and challenging Hell maps. There is some emphasis on environmental storytelling, feel free to interpret it however you like! MAP01: "Morphed" This is the introduction level, the area around your house has been morphed by Hell. There is an ominous mansion looming over the ruined city. You enter the house and are swept into Hell. MAP02: "Putrid Bowels" The first map with gameplay, and it takes place inside of a fleshy creature. Beware of close-quarters combat. MAP03: "Cruciform Hills" Takes place mostly outdoors, with a rocky and slimy environment. The start can be very rough, I'd recommend finding the Super Shotgun as fast as you can! MAP04: "Unholy Manor" Easily the hardest map in the WAD, this one is set in a Gothic manor with black/gray bricks and red crimson vines. Stay on your toes and you should be fine... MAP05: "Thank You!" This is an outro map, thanks for playing! Additional Credits to : Textures, Graphics and Sounds: BTSX Texture Resource, OTEX, Various DBP WADs Music: Title Screen: "Knightmare" from RuneScape by Adam Bond Intermission: "Stillness" from RuneScape by Ian Taylor MAP01: "The Old One's Gentle Slumber" by AD_79 MAP02: MIDI of "Crown of Horns" by Cryptopsy MAP03: "To Drink the Blood of Stars" by AD_79 MAP04: "Abysswalker" by AD_79 MAP05: "Beyond" from RuneScape by Ian Taylor =========================================================================== * What is included * New levels : 5 total Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 5 total Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Three Weeks Editor(s) used : Ultimate Doom Builder / SLADE / WhackEd4 Known Bugs : None May Not Run With : Vanilla Ports Tested With : DSDA-Doom v0.27 / GZDoom v4.12.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors